# Phil / Formula Phil is an independent builder and designer working across AI tools, Visual systems, Website design, Writing. ## Main pages - / — Phil's personal site. A former architect who now makes AI films, digital humans, motion graphics, apps and websites, and writes about prompt aesthetics, AI tools and the work behind them. - /blog — Phil's blog: prompt aesthetics and design-style breakdowns, hands-on tutorials for AI tools such as ComfyUI, Claude and MiniMax, and personal notes on work and expression. - /blog/series — Browse Phil's writing by series: Prompt Aesthetic Decode, Less Is More, prompt sharing, AI knowledge, AI practice and personal notes, to read one thread end to end. - /blog/archive — Every article Phil has published, by year: prompt aesthetics, AI tool tutorials, practice notes and personal essays, each with its date, category and original platform. - /projects — Phil's projects: AI brand films and short stories, digital-human presenters and Remotion motion graphics, independent apps such as Seedo and RZFrame, plus website design and SEO / GEO services. - /skills — Phil's design Skills: visual style compilers and workflows for AI agents, including the 19-theme Phil Design Skills and Numerologist Skills, ready to install and reuse. - /resources — Learning resources curated by Phil: an SEO × GEO starter course, a price-action course, AI learning paths by topic, and the tools and sites used for AI, design and content work. - /photos — Phil's photographs: cities, buildings, streets and moments from the road. Ordinary days outnumber the interesting ones, so these few pictures sum up the years. - /architecture — Phil's architecture portfolio: 18 projects spanning public buildings, communities and campuses, cultural spaces, retirement living and future-city studies, with drawings, renderings and videos. - /partners — Studios and companies Phil has worked with, and independent makers recommended in return, including Shui Tu Atelier, Syntax Studio, Knockin and Lucius AI. - /en — Phil's personal site. A former architect who now makes AI films, digital humans, motion graphics, apps and websites, and writes about prompt aesthetics, AI tools and the work behind them. - /en/blog — Phil's blog: prompt aesthetics and design-style breakdowns, hands-on tutorials for AI tools such as ComfyUI, Claude and MiniMax, and personal notes on work and expression. - /en/blog/series — Browse Phil's writing by series: Prompt Aesthetic Decode, Less Is More, prompt sharing, AI knowledge, AI practice and personal notes, to read one thread end to end. - /en/blog/archive — Every article Phil has published, by year: prompt aesthetics, AI tool tutorials, practice notes and personal essays, each with its date, category and original platform. - /en/projects — Phil's projects: AI brand films and short stories, digital-human presenters and Remotion motion graphics, independent apps such as Seedo and RZFrame, plus website design and SEO / GEO services. - /en/skills — Phil's design Skills: visual style compilers and workflows for AI agents, including the 19-theme Phil Design Skills and Numerologist Skills, ready to install and reuse. - /en/resources — Learning resources curated by Phil: an SEO × GEO starter course, a price-action course, AI learning paths by topic, and the tools and sites used for AI, design and content work. - /en/photos — Phil's photographs: cities, buildings, streets and moments from the road. Ordinary days outnumber the interesting ones, so these few pictures sum up the years. - /en/architecture — Phil's architecture portfolio: 18 projects spanning public buildings, communities and campuses, cultural spaces, retirement living and future-city studies, with drawings, renderings and videos. - /en/partners — Studios and companies Phil has worked with, and independent makers recommended in return, including Shui Tu Atelier, Syntax Studio, Knockin and Lucius AI. ## Architecture projects - /architecture/the-nomadic-home — The Nomadic Home. A vertical autonomous organism for the hybrid working era, built from modular cells, metabolic change and a biomimetic life cycle. - /en/architecture/the-nomadic-home — The Nomadic Home. A vertical autonomous organism for the hybrid working era, built from modular cells, metabolic change and a biomimetic life cycle. - /architecture/qingdao-hill-ocean — Qingdao Hill & Ocean Museum. An elevated, folded and continuous walking system reconnecting the dense city with its rugged coast. - /en/architecture/qingdao-hill-ocean — Qingdao Hill & Ocean Museum. An elevated, folded and continuous walking system reconnecting the dense city with its rugged coast. - /architecture/delta-green-canyon — Green Canyon: Delta Cup Retrofit. A green canyon cuts through the existing mass to organize ventilation, daylight and public circulation while renewing environmental performance. - /en/architecture/delta-green-canyon — Green Canyon: Delta Cup Retrofit. A green canyon cuts through the existing mass to organize ventilation, daylight and public circulation while renewing environmental performance. - /architecture/the-flowing-nexus — The Flowing Nexus. An overlooked Islington corner becomes a walkable green slope, community courtyard and piece of micro-ecological infrastructure. - /en/architecture/the-flowing-nexus — The Flowing Nexus. An overlooked Islington corner becomes a walkable green slope, community courtyard and piece of micro-ecological infrastructure. - /architecture/hunnan-city-library — Hunnan New District City Library. A low horizontal volume, continuous public hall and transparent courtyards create an open cultural building linked to the surrounding landscape. - /en/architecture/hunnan-city-library — Hunnan New District City Library. A low horizontal volume, continuous public hall and transparent courtyards create an open cultural building linked to the surrounding landscape. - /architecture/nanjing-stone-city — Nanjing Stone City Heritage Museum Entrance. An entrance competition proposal responding to heritage, terrain and the urban edge through a new public path. - /en/architecture/nanjing-stone-city — Nanjing Stone City Heritage Museum Entrance. An entrance competition proposal responding to heritage, terrain and the urban edge through a new public path. - /architecture/coastal-retirement-complex — Coastal Retirement Complex. A coastal courtyard and continuous ramps organize care, social and art spaces into a gentle waterfront living center. - /en/architecture/coastal-retirement-complex — Coastal Retirement Complex. A coastal courtyard and continuous ramps organize care, social and art spaces into a gentle waterfront living center. - /architecture/community-studio — Community Studio. Two neighborhood studio proposals connect community, making and daily movement through a public platform and a translucent production atrium. - /en/architecture/community-studio — Community Studio. Two neighborhood studio proposals connect community, making and daily movement through a public platform and a translucent production atrium. - /architecture/shiling-school-port-building — Shiling Middle School Port Building. An academic building shaped by an open ground level, continuous sun-shading elements and a clear horizontal volume for campus life. - /en/architecture/shiling-school-port-building — Shiling Middle School Port Building. An academic building shaped by an open ground level, continuous sun-shading elements and a clear horizontal volume for campus life. - /architecture/tcp-art-museum — TCP Maidao Art Museum. A flowing roof, continuous public walk and sunken galleries turn the waterfront into a traversable landscape for art. - /en/architecture/tcp-art-museum — TCP Maidao Art Museum. A flowing roof, continuous public walk and sunken galleries turn the waterfront into a traversable landscape for art. - /architecture/lili-in-sight — Lili in Sight. A gradual renewal strategy reorganizes courtyards, lanes and community life through the historic fabric and facade components. - /en/architecture/lili-in-sight — Lili in Sight. A gradual renewal strategy reorganizes courtyards, lanes and community life through the historic fabric and facade components. - /architecture/fvd-community — Xingfu Bridge FVD Community. Function-variable units and a three-dimensional public system allow the community to adapt to changing households and activities. - /en/architecture/fvd-community — Xingfu Bridge FVD Community. Function-variable units and a three-dimensional public system allow the community to adapt to changing households and activities. - /architecture/evolo-hyperloop-tower — Hyperloop Tower. A speculative vertical infrastructure combining a hyperloop network, tower circulation and metropolitan public programs. - /en/architecture/evolo-hyperloop-tower — Hyperloop Tower. A speculative vertical infrastructure combining a hyperloop network, tower circulation and metropolitan public programs. - /architecture/guangxingli-friendly-cafe — Guangxingli Friendly Cafe. A lightweight cafe intervention uses recognizable components, menus and details to create a friendly community edge within a traditional lane. - /en/architecture/guangxingli-friendly-cafe — Guangxingli Friendly Cafe. A lightweight cafe intervention uses recognizable components, menus and details to create a friendly community edge within a traditional lane. - /architecture/fire-safety-center — Fire Safety Center. A red circulation core, legible zoning and visible emergency routes organize fire-safety education, training and public services. - /en/architecture/fire-safety-center — Fire Safety Center. A red circulation core, legible zoning and visible emergency routes organize fire-safety education, training and public services. - /architecture/fire-shield — Fire Shield. A deployable protection system for wildfire-prone regions, combining unfolding structures, monitoring and suppression units into a distributed safety network. - /en/architecture/fire-shield — Fire Shield. A deployable protection system for wildfire-prone regions, combining unfolding structures, monitoring and suppression units into a distributed safety network. - /architecture/the-woods — The Woods: Stereoscopic Community. A growing frame, stacked public platforms and shared spaces explore a three-dimensional model for a dense campus community. - /en/architecture/the-woods — The Woods: Stereoscopic Community. A growing frame, stacked public platforms and shared spaces explore a three-dimensional model for a dense campus community. - /blog/minimax-h3-skills-examples — MiniMax H3 in ComfyUI, Part 2: Official Skills and Simple Examples. After the first successful run, examine the official prompt rules and eight content skills through simple examples, input modes, and ways to reduce wasted generations. - /blog/comfyui-minimax-h3-beginner-guide — Run MiniMax H3 in ComfyUI from Scratch: Local, Cloud, and Video Workflows. A beginner guide to checking hardware, choosing local or cloud execution, and generating a first video with audio from the official MiniMax H3 templates in ComfyUI. - /blog/realistic-ai-digital-human — Why Do AI People Look Fake? Making Digital Humans More Believable. Believable digital humans depend on more than pores and imperfections; the person, setting, camera, motion, and traces of lived experience must agree. - /blog/cyber-terminal-diagram — Cyber-Terminal Diagrams: Prompt and Skill. Turn an article’s logic into a neon-green node topology on black, framed by HUD panels, data readouts, and system status lines. - /blog/fde-beginner-roadmap — How to Become an FDE from Scratch: Skills, Paths, and Experience. A beginner roadmap to forward deployed engineering covering three entry paths, the core skill set, interview preparation, and the realities of the role. - /blog/fde-outsourcing-or-ai-deployment — FDE: Temporary Outsourcing or Real AI Deployment?. Is a forward deployed engineer truly responsible for putting AI into use, or is the role merely renamed on-site outsourcing? Distinguish them through scope, authority, and delivery. - /blog/handcrafted-still-life — Quiet, Healing Handcrafted Still Lifes: Prompt and Skill. Translate an article into calm still-life visuals through simple objects, restrained color, natural shadows, and a lightly handcrafted texture. - /blog/textured-flat-portrait — Textured Flat Portrait Redraw: Prompt and Skill. Reduce a portrait to simple color planes, then use exaggerated proportions, restrained palettes, and fine grain to create a tactile flat illustration. - /blog/ai-customer-service-five-concerns — Why SMEs and Communities Need AI Customer Service: Five Concerns Answered. A practical response to five common concerns about AI customer service: hidden cost, errors, customer experience, deployment effort, and team training. - /blog/open-models-shovel-seller — “The World Needs Open Models”: What Is the Top Shovel Seller Really Selling?. Starting from Jensen Huang’s case for open-weight models, this article examines how compute, infrastructure, and ecosystem incentives shape the narrative that the world needs open models. - /blog/liang-wenfeng-restraint-skill — Five Decision Questions from Liang Wenfeng’s Four-Hour Conversation on Restraint. Distill a long conversation and its repeated refusals into five practical questions for judging whether a new opportunity strengthens the one main line that matters. - /blog/graph-engineering-multi-agent — What Is Graph Engineering? A Beginner Guide with a Multi-Agent Template. Move from loops to graphs by splitting complex work into parallel, mergeable, and reviewable agent tasks, with a reusable delegation template. - /blog/advancing-receding-color-3d-cover — Advancing × Receding Colors: A Naked-Eye 3D Cover. Use the visual separation between saturated advancing colors and quieter receding colors to make flat titles appear detached from their backgrounds without special hardware. - /blog/codex-pet-personal-ip — Design a Personal IP and Turn It into a Codex Pet. Start with a portrait, photo, mascot, or sketch, shape it into a recognizable personal character, and turn it into a Codex pet that accompanies your coding sessions. - /blog/obsidian-canvas-agent-collaboration — Still Using a Plain Chat Box? Collaborate with Agents in Obsidian Canvas. A knowledge base helps an agent understand the past; Canvas gives people and agents a shared surface for organizing goals, evidence, decisions, and tasks in the present. - /blog/prompt-aesthetic-2026-07-02 — Prompt Aesthetics Decoded × New Brutalism: Double AI Flavor!. Many websites now look like the same template: soft gradients, rounded cards, and glassmorphism. They may look polished, but a screenshot makes them hard to tell apart—and vibe-coded interfaces can be ugly enough to stop you looking. - /blog/prompt-aesthetic-2026-06-27 — Prompt Aesthetics Decoded × Plakatstil: The Single-Object Visual. Plakatstil is worth breaking down because it removes the complex scene, story, and long copy, leaving one strongly simplified product or object with an extremely short name. - /blog/prompt-aesthetic-2026-06-19 — Prompt Aesthetics Decoded × Bauhaus: Art and Industry. Bauhaus is not just a few red, yellow, and blue blocks. Even color needs to be paired deliberately. - /blog/prompt-aesthetic-2026-06-10 — Prompt Aesthetics Decoded × Swiss International Style: The Order of Information. Swiss International Style, also called International Typographic Style or Swiss Design, was a visual communication method systematized by Swiss and German designers after World War II. - /blog/prompt-sharing-2026-06-02 — Every Journey Deserves to Be Recorded (City Collage Postcard Prompt Share). Cities you have visited should not live only in a camera roll. Turn them into collectible travel postcards: handwritten city names, landmark collages, stamps, and postmarks—a single card that tells a whole travel story. - /blog/ai-practice-2026-05-25 — Still Writing Prompts? Let AI Run Its Own Loop Engineering. Boris Cherny said, “I no longer prompt Claude. I let a set of loops run, prompting Claude and figuring out what to do. My work became writing loops.” - /blog/less-is-more-2026-05-08 — Less Is More (Part II): Prompts That Make AI Split-Brained. Have you ever written hundreds of words of prompts only to get chaotic images from AI—mixed styles, greasy surfaces, and compositions that do not belong together? - /blog/less-is-more-2026-04-30 — Less Is More (Part I): A Design Philosophy That Endures. Starting with reduction, negative space, and proportion, a fresh look at why less can become a design philosophy that lasts. - /blog/personal-thinking-2026-04-05 — When an AI Agent Can Model and Render by Itself, What Is Left for Architects?. At a Taipei GTC talk, Jensen Huang demonstrated an AI agent that opened Rhino, modeled, adjusted materials, exported to Blender, and rendered the result—without anyone touching a mouse or keyboard. - /blog/personal-thinking-2026-03-19 — Speak More. The World Will Remember You.. Once, humanity spoke one language and tried to build a tower reaching heaven to praise itself. God took it as a challenge and scrambled everyone’s language. - /blog/ai-practice-2026-03-27 — How to Create Video Content with Codex + Image2. A few dozen seconds of product video can cost tens of thousands, but I did not open an editing app. I built it with code: first create visual previsualizations for every scene with GPT-Image-2, then hand them to Codex to reproduce in code. - /blog/personal-thinking-2026-04-21 — Grow or Die?. Growth is the most basic way any system stays alive; capital merely borrowed the word. The fundamental question is just this: what kind of growth are you pursuing? - /blog/less-is-more-2026-05-16 — Less Is More (Field Test): Give AI a Direction. A prompt field test: use structure, constraints, and a clear direction to make AI’s visual output more stable. - /blog/ai-practice-2026-04-13 — A One-Person Company Still Dares to Procrastinate Every Day? I Vibe-Coded a Tool to Keep Myself Accountable. Running a one-person company sounds great and free: no time clock, daily reports, or boss pacing behind you. But there is another side: no one else is watching you either. - /blog/personal-thinking-2026-03-02 — You May Not Be “Using” AI—You May Be AI’s “Carbon-Based Plugin”. In the agent era, people may end up becoming tools for AI. Science fiction has been giving us the answer for a long time. - /blog/ai-practice-2026-02-22 — After All Those Tutorials, Are You Actually Using AI? Before Another AI Tutorial, Ask Yourself This…. AI is already sitting in your bookmarks, yet you never think to use it. That is why many people keep learning without ever applying what they learn. It is not because they are incapable or the tutorials are useless; they have not built the basic habit of asking, whenever a problem appears, whether AI can help. ## Published articles